• Color Grading & Restoration
  • Blog
  • ABOUT
  • Contact
Menu

Zachary Halberd

  • Color Grading & Restoration
  • Blog
  • ABOUT
  • Contact

SkyRig - A Custom POV Camera Rig for Cinema

July 22, 2022

I partnered with AST Studios in NYC and filmmaker Andy Fortenbacher to design and build a custom POV camera system called the SkyRig. I had been hired as the cinematographer for the ad campaign for wireless earbud startup SkyBuds and the client wanted a POV experience. I was reluctant to use a GoPro since these systems fall well short of the cinematic quality we were going for. The BlackMagic Pocket Cinema Camera HD had just launched at the time and I believed it was the best quality-to-weight ratio for the system. Below are a few of the technical specifications that I drew up for the initial design:

Helmet

Adam Teninbaum from AST Studios ordered a rigid skydiving helmet which was designed for camera mounting, primarily GoPros for extreme sports. The helmet was constructed of rigid plastic that was 1/8th” thick which we knew we could build from. The rigid surface covered the entire sides, top, and back of the operator’s head so there were many mounting options. This would also protect the operator’s noggin during operation since visibility/situational awareness was reduced.

Camera Mount

I wanted a solid platform with a standard 3/4” screw mount which would remain rigid and safely in place during a strenuous and kinetic shoot. Our camera operator (and hand/arm model) was going to be doing everything from riding a bicycle in Manhattan traffic to riding a giant swing at a carnival. We ended up using Wooden Camera accessories since they were solid aircraft-grade aluminum which would remain rigid but not break the operator’s neck! I also requested rosettes so that once the wing nuts were tightened down, there would be no slippage. The discretized nature of the rosettes also provided a way to align the two primary mounting points on either side of the helmet.

Power Plant

One important feature that I believed was critical from the get go was a central power source which had the juice to power the entire system from a single battery but would not require having to constantly swap for fresh bricks. When the operator was in the aerial carnival ride shooting a POV, I didn’t want him to run out of power in the middle of the shot. I also didn’t want to have to mount multiple battery types using various plates and cables onto the same rig. I wanted one single power source which could also act as a counterbalance to the weight of the rest of the rig. We ended up using large V-lock batteries from IDX which slid and locked into a female V-mount plate hard mounted onto the back of the helmet. We then mounted a D-Tap 12-volt distributor which could route various 12-volt rails to the camera and accessories.

Teradek Remote HD Monitoring

It was critical for our director Ross Thomas to be able to see a live HD feed from the camera rig at all times. So we decided to go big and mounted a Teradek Pro HD wireless video transmitter to the top of the helmet. I ordered a portable handheld director’s monitor with a Teradek receiver so that Ross could walk around and talk with the talent all while seeing a live HD signal from the camera. We also had another receiver mounted to a larger HD monitor for video village. This way the other departments could keep eyes onto the image.

Remote Follow Focus

Since we were using cinema glass and focusing on objects in the foreground as well as deep background, I needed my camera assistant to have the ability to pull focus without touching the rig. I wanted to open my iris enough to soften the background so Andy Fortenbacher designed a tiny rail system which his Arri remote follow focus could be mounted. The system needed to be responsive down to tenths of a second so we had to do some testing.

Special Thanks

Although I designed the initial layout for the system as per the requirements for the job, Andy Fortenbacher and Adam Teninbaum custom ordered all of the parts and supervised the machining when needed. It was a truly collaborative technical project which addressed a need for a system which was unavailable on the market at the time. There were one or two other companies which had built similar systems but fell well short of the production value required to meet our needs.

You can watch the final commercial for SkyBuds here:


← HQ Remote Color Sessions with Nobe Display + LouperRALPH LAUREN VIRTUAL RUNWAY →

Latest Posts

Featured
DOC_WORKFLOW_20240428.png
May 12, 2024
Documentary Finishing Workflow Demystified
May 12, 2024
Read more →
May 12, 2024
Using AI Models to Colorize Monochromatic Archival
September 30, 2022
Using AI Models to Colorize Monochromatic Archival
September 30, 2022
Read more →
September 30, 2022
Archival Restoration - Experimenting with Python Using VapourSynth + Resolve
October 25, 2021
Archival Restoration - Experimenting with Python Using VapourSynth + Resolve
October 25, 2021

Take a peak under the hood of my process to restore a heavily compressed archival film using the open source Python script-based image processing tool Vapoursynth.

Read more →
October 25, 2021
Qualitative Camera Test v2 - Summer 2021
October 25, 2021
Qualitative Camera Test v2 - Summer 2021
October 25, 2021

I convinced ten cinematographers to bring their cinema cameras to a qualitative camera test. Here are the results.

Read more →
October 25, 2021
axel-vazquez-nph6DcLTckI-unsplash.jpg
July 3, 2021
Premiere to Resolve and Back Again - A Remote Workflow Guide
July 3, 2021

For the love of God, please stop using shuttle drives. Just use the Resolve media manager to shrink ray your Premiere timeline down to a tiny portable file and send to your colorist!!! In this article, I show you how!

Read more →
July 3, 2021
VapourSynth Installation for Python 3.6.8
June 14, 2021
VapourSynth Installation for Python 3.6.8
June 14, 2021

My ongoing experiments with incorporating the Python-based image processing software, VapourSynth, into my color management and restoration pipeline has resulted in compiling a stable package which Windows users may use for further experimentation.

Read more →
June 14, 2021
Deconvolutional Upscaling for Legacy Media
February 9, 2021
Deconvolutional Upscaling for Legacy Media
February 9, 2021

MCM Creative in NYC reached out to Magic Lantern and asked if it was possible to clean up and upscale his feature doc Shelter Island prior to an Amazon streaming distribution sale. Unfortunately, the original media was no longer available and the master had already gone through various unknown encodes.

Read more →
February 9, 2021
Superior Deinterlacing and Upscaling With Machine Learning
February 2, 2021
Superior Deinterlacing and Upscaling With Machine Learning
February 2, 2021

Typically, filmmakers use the deinterlacing tool provided for free within their NLE or Davinci Resolve. This article will demonstrate why this approach can be destructive to the image and will offer a better alternative.

Read more →
February 2, 2021
Rendering With JPEG Compression(ism)
January 28, 2021
Rendering With JPEG Compression(ism)
January 28, 2021

A collection of photos taken with a cell phone at full magnification yields interesting results. Although the discrete cosine transform compression still has a significant effect in the image, by magnifying the image in camera prior to the encode, these images take on a hybrid of pixilation and compression decimation. There is also a slight halation ghosting around the higher contrast edges which get encoded into a pleasant glow.

Read more →
January 28, 2021
Color and the Physiological Response - A Colorist's Exploration
January 28, 2021
Color and the Physiological Response - A Colorist's Exploration
January 28, 2021

Colors, generally speaking, are instinctively associated with emotions. Working as a colorist and having to manipulate color everyday – I feel that most directors and cinematographers intuitively ask for specific colors to enhance specific emotions on special scenes without even realizing it. Here is a little help on how to actually use color in film making to activate – or not – a physical reaction in your audience.

Read more →
January 28, 2021